clock menu more-arrow no yes mobile

Filed under:

The best planets for your first outpost in Starfield

Base your choice on resources and the climate

A heat map of a planet in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon
Ryan Gilliam (he/him) has worked at Polygon for nearly seven years. He primarily spends his time writing guides for massively popular games like Diablo 4 & Destiny 2.

Choosing a location for your first outpost in Starfield can be daunting — 100 systems! 1,000 planets! — but it’s a critical part of the process. If you want to build a helpful and, eventually, profitable base, you’ll need to find the ideal planet to build your first outpost on.

In this Starfield guide, we’ll show you the best planets to build your first outpost on. For those prefer to chart their own part, we’ll also offer some advice on how to find the best planet to build an outpost on in Starfield.


The best planets for your first outpost in Starfield

Below, we’ll give you a planet-by-planet rundown of the places we think you should make your first base, and the things you want to look for when making that decision for yourself. But, for your convenience, we’ve also created this table, which lists out seven great choices for your first outpost in Starfield at a glance.

Best early outpost planets in Starfield

Planet name System Available elements
Planet name System Available elements
Callisto, moon of Jupiter Sol Iron, helium-3
Io, moon of Jupiter Sol Iron, helium-3
Pontus, moon of Erebus Olympus Aluminum, helium-3, beryllium
Maheo II Maheo Water, helium-3, copper, iron, lead, alkanes, tetrafluorides, ytterbium
Zamka, moon of Olivus Alpha Centauri Water, helium-3, copper, nickel, iron, uranium, cobalt, vanadium
Voss, moon of Olivus Alpha Centauri Water, nickel, lead, uranium, cobalt, tungsten, vanadium, dysprosium
Vega II-B, moon of Vega II Vega Water, lead, titanium, dysprosium

For more details on why these are the best planets to build your first outpost on in Starfield, see our explanations below.

Callisto or Io

A system showing Callisto and Io in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Callisto and Io are both moons of Jupiter in the Sol system.

We’re looping these moons together because it’s really a “dealer’s choice” situation here. You can’t go wrong with either of them. Both have excellent helium-3 and iron deposits, making them perfect for a first outpost. If you’re new to base-building, these are the simplest places to get started on, as you’ll almost certainly find an area where you can easily grab both resources in one outpost.

Pontus

A system in Starfield showing Pontus Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Pontus is a small moon orbiting Erebus in the Olympus system.

It has a relatively low number of resources to offer, but it’s got the two that count: helium-3 and aluminum. It also has beryllium, which is great, as it’s a rare resource. Because there are so few resources here, it’s easy to find a location that includes helium-3, aluminum, and beryllium. This helps elevate Pontus as one of the best starting locations to cut your teeth in Starfield, as you can get everything you need without overwhelming yourself.

Maheo II

A system screenshot showing Maheo II in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Maheo II is absolutely packed with resources. You can find it in the Maheo system. It’s got:

  • water
  • helium-3
  • copper
  • iron
  • lead
  • alkanes (rare)
  • tetrafluorides (very rare)
  • ytterbium (legendary)

So why don’t we just suggest that you land here, and call it a day? If this is your first outpost, it can be a little overwhelming to land on a planet like Maheo II. Not to mention that it can be tough to find a location where your desired resources overlap in the way you want them to.

Still, of the planets/moons we’ve listed here, this one is one of the most beautiful, making a great candidate for your first real home base.

Zamka

A system screenshot showing Zamka in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Zamka is another beautiful, resource-packed moon. You can find it orbiting Olivus in the Alpha Centauri system. It has:

  • water
  • helium-3
  • copper
  • nickel
  • iron
  • uranium
  • cobalt (rare)
  • vanadium (very rare)

Like Maheo II, the sheer number of resources on Zamka makes it both very appealing and a little overwhelming. There are tons of resources to mine here, but that also means that finding the perfect sweet spot with all the stuff you need can be tough. Where we’ve landed on Zamka has also been quite foggy, which may or may not bother you.

Voss

Voss is Zamka’s neighbor, and is also a moon of Olivus, a gas giant in Alpha Centauri. And like Zamka, it’s loaded with resources. Here’s everything Voss has to offer:

  • water
  • nickel
  • lead
  • uranium
  • cobalt (rare)
  • tungsten (rare)
  • vanadium (very rare)
  • dysprosium (legendary)

Zamka is great for an early-game iron farm — something you’ll need if you want to do a lot of building — but Voss has something Zamka doesn’t have, which is equally important: tungsten.

Tungsten is a major building block in Starfield, and it’s very tough to find it on a temperate planet. Tungsten’s easy availability and Voss’ temperate nature make this place an easy recommendation; all of the other elements are just gravy.

Vega II-B

An orbital shot of Vega II-b in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Vega II-B only has a handful of resources on it, but it’s one of the few early game planets that has titanium and a temperate environment. You can find it in orbiting Vega II in the Vega system. It has:

  • water
  • lead
  • titanium (very rare)
  • dysprosium (legendary)

Vega II-B isn’t a planet we’d normally recommend — water is surprisingly common out there in space, and lead is very easy to find. Titanium, even more so than tungsten, is very, very difficult to find on a planet without an extreme environment. This makes Vega II-B suprisingly unique, and a great place to set up if you want to start generating titanium as quickly as possible.


Choose your Starfield outpost planet based on resources

An elemental scan of the planet Pontus in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

The most important qualifier when selecting a planet in Starfield is the resources it has available on its surface. When you hover over a planet or moon, you’ll see what resources it has that you can mine. (These display with their abbreviations from the periodic table of elements, but you can hover over the icons to get the real names if you can’t remember them from chemistry class.)

You can only see which elements you can gather from nearby planets and moons if you’re in their same solar system, so you’ll need to spend quite a bit of time grav jumping to different systems if you want a good look at the planets. You’ll also only be able to scan a planet — where it shows you the exact location of its resources — when you’re in orbit around it.

Early on, you’re really looking for a combination of two resources: one of the major building resources (iron or aluminum) and helium-3. With that combination, you can keep your base harvesting 100% of the time.

Once you find a combination of resources you like, it’s time to see if the planet is actually habitable or not.


The best planets for outposts in Starfield have mild environments

Extreme Conditions elemental scan in Starfield Image: Bethesda Game Studios/Bethesda Softworks via Polygon

Some planets have “extreme environments,” which limits what you can do with them — at least early on in the game. These planets or moons are normally particularly close or far from their star, leading to extreme heat or extreme cold.

Mercury in the Sol system is a great example of this in Starfield. Mercury has both aluminum and helium-3 on it, which would allow you to build a self-sustaining aluminum farm very simply. However, it’s very, very close to the Sun, which unfortunately marks it with an extreme condition — it’s very, very hot.

You cannot build outposts on planets or moons with extreme conditions until you unlock the Planetary Habitation skill in the Science tree (and level it up, depending on the type of hazard you want to circumvent). This is a shame, as elements like tungsten — crucial for building more complex machines — are often found on planets that have hazards.

The next level of puzzles.

Take a break from your day by playing a puzzle or two! We’ve got SpellTower, Typeshift, crosswords, and more.